
Press kit
Download the kit (34 MB)Fact sheet, logos (light and dark), key art, screenshots at 1080p and 4K, a GIF and wallpapers. Use them freely when writing about or streaming Moorhaven.
Fact sheet
- Developer
- Pixel Pigeon Games Ltd
- Publisher
- Pixel Pigeon Games Ltd
- Platforms
- Windows and macOS, on Steam
- Release
- Q1 2027
- Genre
- Cozy life sim
- Languages
- English; ten more in progress
- Engine
- Unity
- Store
- Steam page
In a sentence
Live aboard your own canal boat and bring a forgotten canal back to life.
Short description
Live aboard your own canal boat and bring a forgotten canal back to life. Clear the islands, craft what the wildlife needs, fish, forage and make the boat your home, inside and out. One very needy cat included.
Description
Nobody has come up this canal in five years. The gates are shut, the islands have gone wild and the few neighbours left keep to themselves. Then your boat comes round the bend.
Moorhaven: Cozy Canal Life is a slow, gentle life sim about living on a canal boat and bringing a forgotten canal back to life, one island at a time. Build and decorate your floating home, clear and replant the islands, adopt a cat, and slow right down.
Features
- A canal boat to live on, reshape, furnish and decorate, inside and out
- Six islands to moor at, clear and bring back to life
- Trees, flowers and gardens to plant, and animals that come home to them
- Fishing, foraging and a journal to fill with your own photos
- A cat to adopt, name and spoil
- Neighbours with shops, routines and letters to carry
- Four seasons, changing weather, and a full day and night
Trailer
Download the trailer (1080p MP4)
Screenshots
Under way at golden hour
Bess's shop, open for business
A misty morning
Bess asks after the cat
Pickle, on the good chair
Catch of the day
A roe deer for the journal
Wilf wants to know what's broken
Meeting Tam at the boatyard
Lamps on at dusk
Lights up in the cosy corner
Catnap by the lamp
The orchard turns
Golden hour at the mooring
Snow on the roof
Fireflies at dusk
Team
- Founder, game design
- Jack Roper
- Programming, UI/UX
- Jack Roper, Oliver Pope
- Concept art
- Sofia Gnatenko
- 3D modelling
- Stewart MacLean, Ipek Baykal
The studio
Pixel Pigeon Games is a small independent studio making warm, welcoming games, built with care, purpose and (occasionally) a little chaos from some pigeons.
Press and creators
For keys, interviews or anything else, get in touch through our contact form and say where you'll be covering the game. We read everything.